Some concept art/sketches for enemies in the game. While getting everything ready to take with me on deployment, I feel a second wind coming on, as far as motivation goes. I finally managed to get the entire script written, and a couple plot points worked out. I revamped some stuff about the final level, to make it flow a little easier. I can see right now that graphics are going to be an issue while I’m gone; I can’t draw worth a shit. I think I’ll leave most of the graphics as simple little pixelly sprites and line art until I get back. As long as I have a working engine and game, I can deal with art and music whenever I feel like it.
This is likely to be the last post for a ridiculously long while. However, if all goes according to plan, when I return, the game should be nearly complete. If I remember to, I’ll try and make little journal entries about my work, and I’ll post those when I return.